Virtual Reality Interface – Michael Jantzen 061


As part of his ongoing personal design research that has explored alternative ways of thinking about the built environment, Michael Jantzen has created the project called “Virtual Reality Interface”.

“Virtual Reality Interface” was inspired by recent advancements in electronic visual information creation and presentation technologies. These technologies will soon enable a person to see computer generated high resolution images on the inside surface of specially designed eye glasses. Eventually the glasses may not be needed at all when the images are projected directly into the retina of the persons eyes. These images and sounds will be sent to the person from the computer without the need for wires.
In the V.R.I. system, this visualization technology would be used to alter (in real time) the look of specially designed structures. These structures could have many uses, but I initially focused on the design of one to function as a house. The shell of the house would be constructed of the most energy efficient sustainable materials available. It could be designed to be totally energy self sufficient. It’s shape would be a simple white sphere with only a doorway penetrating the surface, a stairway leads the occupant to the door. The structures would all contain preprogrammed computers that send out wireless electronic  signals in all directions to anyone wearing the special eye glasses or the retina projection devices. These signals would be received and interpreted by the glasses or the retina projection devices, and in turn would present to the people a high resolution color image, and in some cases sounds as well. The images would be designed to alter the way the spheres look and would only be seen when the person wearing the devices looks directly at the spheres. The altered images replace the real image of the spheres except for the stairs and door. This is done so people can walk into the spheres without having to physically negotiate a distorted image of the entry way.
The rest of the spheres will look like anything the computer can generate either by it’s self, or with the input of the owners of the spheres.  These images can become very abstract or very conventional depending on the esthetic of the owners. Once inside, only part of the interior would be altered by the computer images. Windows could appear to be located anywhere on the spheres, and they could simulate the real outside world or alter what you see to simulate a view from some other part of the world. The window view could have nothing to do with the real world and could be entirely computer generated. Like the outside, anything on the inside that has been programmed to present an alternative image and or sound to the eye glasses or retina projection device would appear altered to the viewer. In this case, care would be given (as with the entryway) to alter only parts of the interior that would not need to be physically negotiated. In this way the people inside could effectively function throughout the space.
We primarily experience architecture visually, as a result the V.R.I. system could offer an endless variety of graphic architectural alterations of the spheres making them look like anything we want. The sphere was chosen as the host structure because of it’s energy and material efficiencies. Other types of structures could be used but the idea is to simplify the physical structure as much as possible allowing the computer graphics to provide most of the more elaborate esthetic finish”.
Michael Jantzen


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